Beginner Question

@monomonnik thank you so much! Your second example looks really good. Could I use saved state to implement the bands of different line densities?

savedState() is just a way to change graphic properties without effecting the graphic state outside the savedState().
For example, the fill and stroke changes inside the savedState() aren’t reflected in the line that is drawn later.
fill(None) strokeWidth(10) stroke(0) with savedState(): fill(1,0,0) stroke(None) rect(0,0,.5*width(),height()) line((.75*width(),0),(.75*width(),height()))
So yes, you could draw three bands, and use translate to position them.
for i in range(3): with savedState(): fill(random()) translate(0, i/3*height()) rect(0,0,width(),1/3*height())
(In this example, the savedState() is not necessary. However, if you are going to use translate to draw the lines, it’s nice that everything resets and you restart at (0,0) in the next step of the loop)

@monomonnik this has been very helpful. This is getting closer to what I wanted to do:
size(600, 849) margin = 30 density = 3 fill(None) strokeWidth(1) stroke(0) x = margin while x < width()margin: line((x,margin),(x,height()500margin)) x += randint(0,density) line((x,margin),(x,height()600margin)) x += randint(0,density) line((x,margin),(x,height()200margin)) x += randint(0,density) line((x,margin),(x,height()margin)) x += randint(0,density)
I'd still like to dynamically change the number of bands, their start/finish points and density, but this is a lot better!
Thank you

Just for fun, my interpretation:
size(600, 849) margin = 30 density = [3,2,7,20,12] rows = len(density) row_height = (height()2*margin) / rows fill(None) strokeWidth(1) stroke(0) for i, d in enumerate(density): x = margin y1 = margin + i*row_height y2 = margin + (i+1)*row_height while x < width()margin: line((x,y1),(x,y2)) x += randint(0,d)

@monomonnik Very nice!

thanks @monomonnik! very well explained!
the while loop at the end makes its maybe a bit unreadable...
you can use
random.sample
to generate a random list easily:import random density = 5 result = random.sample(range(0, 100), density) print(result)

@frederik Yes, I’m not a fan of while loops too. So, you would propose something like this?
import random size(600, 849) margin = 30 density = [.01, .1, .5, .9, .99] # percentage rows = len(density) row_width = width()2*margin row_height = (height()2*margin) / rows fill(None) strokeWidth(1) stroke(0) for i, d in enumerate(density): y1 = margin + i*row_height y2 = margin + (i+1)*row_height total_lines = int(d * row_width) x_positions = random.sample(range(margin, margin+row_width), total_lines) for x in x_positions: line((x,y1),(x,y2))

Normally I would define a minimum and maximum distance. I wouldn’t know how to do that using random.sample().
size(600, 849) margin = 30 # Density here is defined by minimum and maximum distance between lines density = [[100,200],[10,60],[1,3]] rows = len(density) row_height = (height()2*margin) / rows fill(None) strokeWidth(1) stroke(0) for i, d in enumerate(density): x = margin y1 = margin + i*row_height y2 = margin + (i+1)*row_height while x < width()margin: line((x,y1),(x,y2)) x += randint(d[0],d[1])

its all the same and very much based on coding flavours
different approach, similar result, here you know the amount of lines exactly.
import random size(600, 849) margin = 106 density = [3,2,7,20, 1002] # the amount of lines rows = len(density) row_width = width()  2 * margin row_height = (height()  2 * margin) / rows fill(None) strokeWidth(1) stroke(0) for i, d in enumerate(density): y1 = margin + i * row_height y2 = y1 + row_height x_positions = [random.random() * row_width for _ in range(d)] for x in x_positions: line((x, y1),(x, y2))

y2 = y1 + row_height
Yes, I should have seen that. So much clearer.
x_positions = [random.random() * row_width for _ in range(d)]
I understand what’s happening here, but I don’t think I’m experienced enough to think this is more readable than the while loop.
I agree it is the better solution as it obviates the while loop.
Thanks @frederik