This snippet allow to draw points of a BezierPath ignoring quadratic added nodes when exporting a font.
def drawOnCurvePoints(bezierPath, size):
for c in bezierPath:
for p in c.points:
i = c.points.index(p)
try:
nextPoint = c.points[i+1]
except:
nextPoint = c.points[0]
previousPoint = c.points[i-1]
if nextPoint in bezierPath.onCurvePoints and previousPoint in bezierPath.onCurvePoints :
oval(p[0]-size/2,p[1]-size/2, size ,size)
if nextPoint[0] == p[0] and p in bezierPath.onCurvePoints:
oval(p[0]-size/2,p[1]-size/2, size ,size)
if previousPoint[0] == p[0] and p in bezierPath.onCurvePoints:
oval(p[0]-size/2,p[1]-size/2, size ,size)
if nextPoint[1] == p[1] and p in bezierPath.onCurvePoints:
oval(p[0]-size/2,p[1]-size/2, size ,size)
if previousPoint[1] == p[1] and p in bezierPath.onCurvePoints:
oval(p[0]-size/2,p[1]-size/2, size ,size)