Load font from filepath
I want to draw text on screen but from a font that is loaded from a local path rather than being pre-installed the traditional way. The reason being there are several hundred fonts and I want to loop through them. I'm thinking something along the LoadFont method you have in Processing. Is this possible?
gferreira last edited by
the font() command can take a font name OR a path to a font file as argument:
I should've tried that myself. Thank you!